
If people disconnect, wouldn't there be a bot that comes in to play for them? I noticed that one game was flat out 2v5 the entire game, but we almost won still (had more kills than them as myself Wraith King and a Bounty Hunter) but always outnumbered so couldn't push.Ĥ. It saved our main main carry and I ulted as Omniknight, turning the fight around instantly, but it still probably would've been more helpful on someone else.ģ. How do I send items to other people? We captured boss/Roshan and I was a support and grabbed the thingy by accident that revives you on death. Yeah I like the system here compared to HotS reconnect which just practically leaves an ai in the game for the rest of the game.

#Heroes of the storm e.t.c full#
Yeah I looked at Riki's kit, full of stealth. But Clockwerk traps himself and that's sorta more heroes I still don't get this style though, why would you want to trap yourself when you can trap them in it alone (that's what the zombie wall is on Nazeebo, you trap the enemies unless you are bad and you trap yourself/allies for no reason). There are many other things you can do with it(such as using it to escape) but they're more advanced than you should bother with. For clockwerk, you're supposed to get close to an enemy hero and use the cogs so that you two are trapped essentially. Luxebo původně napsal:So far the only one I really cannot play is Clockwerk (I don't get his playstyle, he zombie walls himself and then dies 9/10 times). One thing that is clearly better in Dota than in HoTS, is how diconnecting from a game is handled, bye bye to "server catching up", that really takes the cake as the single dumbest thing I have ever seen in any game, and if you do get dropped or the server craps out and you can no longer reconnect, YOU are the one punished in HoTS as the leaver, the whole team gets punished for that in HoTS. :) Ur welcome, just my opinion tho haha, Zeratul yeah now that you mention it, but Zeratul is also similar to Riki, except Riki have zero AoE damage.

And yeah his W is Sweeping Strike with Immolation.

I think Phantom Assassin seems similar to Zeratul but that's stretching it a bit, Illidan and Zeratul are pretty similar (not really but still in that same class perspective they are). ETC especially hits like a potato but I still love his kit with the amount of control he brings. Seems like tanks and healers can do a bunch of damage compared to HotS with heroes like Stitches barely doing damage other than his hook dependant on his teammates to finish whoever he hooked. Luxebo původně napsal:Thanks for the insight more heroes, really helpful to me.

I've looked at some Dota heroes as well, which I am liking the characters of Anti-mage, Pudge, Clockwerk, etc, but what are some characters given my playstyle in HotS, and are there tier lists out there with reasoning/builds? I know Stitches is like Pudge or the hook guy, and Illidan is like Anti-mage or a sustained autoattack damage dealer guy. Some of my best characters in HotS include Tyrael, ETC, Muradin, Azmodan, Arthas, and Illidan (sometimes I'm good at Stitches too, while other characters I'm only decent). I don't know how support are supports in this game, which HotS there are hybrid supports and full healbots (hybrids can do part time damage part time heals, while healbots are all heals and utility). However, I can play healer just fine or push lanes or jungle or be an assassin/carry/ganker. I do the best in peeling machines with tons of cc and hp or bruiser type characters that can do tons of damage. I play a large variety of characters in HotS that doesn't include the very hardest (The Lost Vikings, as far as I know they are like the Meepos which TLV split into 3 to soak as much xp as possible, and Abathur which also soaks a lot of xp while sitting at base supporting teams by "evolving" them. I know there's gold and a few different systems compared to HotS (as far as I know people told me HotS is trimmed on fat with less kill systems/items/gold on last hits/single xp stuff, and shorter games as well).
